Changelog

Map changes:

  • #443 Prideful affix is now supported in Shadowlands dungeons.
  • #441 Shadowlands preparation of adding Inspiring enemies.

Mapping changes:

  • #446 The Necrotic Wake (Shadowlands Dungeon) has been mapped and is now available as a preview!
  • #442 Added tooling for adding NPCs for new expansions in an easier way.

Bugfixes:

  • #445 Creating a new pull will no longer create a second ghost pull in the sidebar.

Map changes:

  • #423 Added a new option to your profile to allow you to show you as Anonymous when connecting to routes not part of any of your teams. Enabled by default.
  • #431 Virtual tour is now once again accepting visitors!
  • #423 Route synchronization is no longer attempts to connect for people who are not logged in.

General changes:

  • #430 Changes to improve mapping of dungeons.

General changes:

  • #424 Reworked the front page to make it more clear that MDT import is a feature. Also updated some information and added a dungeon selector so you can more easily jump to a demo route.

Mapping changes:

  • #252 Operation: Mechagon Workshop: added missing enemies. Also fixed various issues in the admin section.

This update features a major rewrite of the map backend code. If you find any issues, please don't hesittate to report them to me directly on Discord, Reddit or Github!

Map changes:

  • #204 Enemy packs are no longer sometimes drawn multiple times when switching floors, leading to a layered polygon with ever increasing opacity.
  • #358 Internal change to make sure client and server are more up-to-date with one another.
  • #414 Switching floors while actively drawing lines will no longer result in a cascade of "Finish" lines, eventually clogging up the entire screen if you let it go that far.
  • #413 Raid marker assigning (using right click on an enemy) now works again.
  • #415 Rewritten the way the site handles displaying everything on the map. The benefits are greatly improved performance, mostly related to switching floors (should be instant now) but also in general when using the site. Many things were overhauled and/or rethought, hoping to improve the mapping experience as a whole. Also, various minor bugs have been fixed in the process of this rewrite.

MDT Importer changes:

  • #390 By ConnerS: if a pull that is imported from MDT were to be empty when importing it in Keystone.guru, the importer would skip the pull altogether. However, this would create a gap in your pull indices, for example: 1, 2, 4, 5 (where 3 would be a pull that was removed). This has been fixed so the counter properly increments as expected.

Team changes:

  • #416 If you received an invite link for a team you're already a part of, the 'Return to Team' button would produce a 404 not found error.
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