#3344
Public profile pages were failing to load due to a JavaScript error and now work correctly again.
#3319
The affix overview page (/affixes) was showing affixes in the wrong position each week; it now correctly highlights the current affix group iteration and is significantly faster to render.
#1431
Temporarily disabled selection of raid markers. This functionality is broken and needs a re-do.
#2473
Added the ability to draw arrows. Has full MDT integration.
#1535
When editing a route, clicking on the polygon surrounding enemies to signify a pack now adds all enemies to the current pull (instead of having to click on an enemy directly).
Mapping changes:
#3303
Added Serpenshrine Cavern and Tempest Keep speedrun NPCs.
Bugfixes:
#3290
Route search functionality is functional again.
Team changes:
#3060
Teams URLs are now more human-friendly (displays team name slugs).
SimulationCraft changes:
#2971
SimulationCraft integration no longer gives warnings when used in SimulationCraft.
Auto route changes:
#2483
Auto-route creator now detects affixes better for M+ runs without all affixes applied (lower than +10).
API changes:
#2469
Added API endpoints for retrieving popular and new routes.
#3246
Increased performance when loading routes (backend).
Map changes:
#2548
Clicking an enemy directly while viewing a route now selects its attached pull (if any).
#2528
Toggling between MDT-style or Blizzard-style maps is now in the left sidebar, away from the settings menu.
#2558
Added new setting to decrease the stroke (width) of the pull paths (path connecting pulls). You could already hide it entirely from the left menu.
#0
Increased performance when loading routes (map, front end).
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