#623
Completely rebuilt ads on the website. I kept the ad placement the same, except for new sticky ads on mobile which may be hidden from view. The map view will now also display an ad. I realise nobody likes ads, but they're necessary to pay the bills. You're free to use an adblocker however, I've made sure it should be easy to block them if you so desire. Alternatively, becoming a patron on https://www.patreon.com/keystoneguru will also remove all ads for $1 a month. Feedback always welcome, and thanks for your understanding!
Map changes:
#624
Switching between percentage and enemy forces style will now also switch enemies 'enemy forces' visualization to percentages if you have that selected.
#640
Hovering over an enemy pack now displays the total amount of percentage/enemy forces in that pack.
#642
Zooming can now be done more granularly, the zoom ticks will not be as big as before.
Bugfixes:
#639
Hovering over enemies on the map would be a bit clunky and not always properly highlight an enemy even though your mouse was hovering over it. This works silky smooth now.
#638
Hotfixed earlier: imported MDT routes did not have enemy forces assigned, this has been rectified.
#637
On mobile, the sidebars would start opened by default, this has been changed to start hidden by default as was intended.
Team changes:
#627
Teams no longer have their name in the URL - they have all been assigned a public key instead. Using names will still work for some time but will be removed at a later stage.
#613
Enemy forces are no longer calculated on the fly but whenever changes are made to your route. This speeds up various pages and processes, such as the /routes page.
Route changes:
#393
You can now create custom personal tags and team tags for your routes. You can organize your routes the way you want by attaching tags and then search on the tags that are attached to your routes. Separately, teams can tag the routes that are part of them while personal tags will not be visible and vice versa!
Map changes:
#577
Ctrl + clicking an enemy inside a pack while editing a pull will add just that enemy to your pull.
Mapping changes:
Spires of Ascension: removed a Forsworn Annihilator from the second island when going right - this enemy is no longer there.
Bugfixes:
#621
Sharing a link to the view page of a sandbox route will no longer cause a 500 error. Though this behaviour is not advertised, I do believe it should work so you can quickly mock a route and share it with others.
#625
Hotfixed a few days ago - exporting MDT strings would sometimes cause a 400 Bad Request error.
MDT Importer changes:
#601
Prideful enemies are now imported from MDT strings.
#595
Route thumbnails now generate a cropped image which fully views your route instead of the entire dungeon.
Route changes:
#591
BFA's demo routes have been retired and new Shadowlands routes have been added, courtesy Petko .
Map changes:
#589
The "Create new pull" button will now stick to the top as you scroll through pulls.
#590
In the pulls sidebar, a new settings button was added. Under these settings, you can now opt to delete all the current pulls in your route.
#519
You can now toggle route number style between percentage or raw enemy forces.
#603
Added new map icons for Covenants and new portal icons for Theater of Pain. Thank you Jastola!
Mapping changes:
The Necrotic Wake: Added a missing Discarded Shield before the second boss - just as you crossed the bridge on the right.
Bugfixes:
#599
Creating new pulls in very rapid succession (using shift + click) no longer creates pulls with duplicate index numbers.
#598
Saving a route's settings no longer causes all enemies from other floors to appear on the map.
#582
Right clicking an enemy once again allows you to assign raid markers.
#600
Interacting with an empty pull (moving, deleting) will no longer clear your entire route of enemies. Hotfixed this morning. Thanks to T. Simmons and Primar for helping me debug this issue.
MDT Importer changes:
#593
The MDT importer no longer shows the Faction field if it was not relevant for the route.
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