#1976
Added new feature: You can now select the game version most appropriate for what you play: Retail, WotLK or Classic, defaulting to Retail. Dungeons not relevant for your selection will be hidden from view along with a few more tweaks in many places to tailor Keystone.guru for your game version.
#1975
Added new feature: Explore allows you to view a dungeon mapping without having to create a (temporary) route.
Map changes:
#1993
Hovering over a patrol path now highlights the associated enemies. Enemies associated with a patrol now have a blue dotted border.
#1971
Inactive dungeons are no longer sometimes shown in various dropdowns.
#1941
SimulationCraft Bloodlust etc. pull list did not update when adding new pulls. This has been corrected.
Auto route changes:
#1964
Auto route creator now takes into account the direction you came from when finding new enemies in the mapping based on what you killed. This makes it more likely to pick the correct enemies.
This release also contains many improvements on the admin side of things. A lot of work continues in the background which isn't necessarily user-facing but will allow me to spend less time on creating mappings etc in the future.
Bugfixes:
#1932
Fixed an issue where switching floors in the presenter view would cause the enemy forces tracker to disappear in the pulls sidebar.
Auto route changes:
#1930
Improvements to Ruby Life Pools route generator.
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